Mobile driving game

Drive thereal world.

Pick any two places on Earth. Anystreet plots a real road route between them, streams the terrain around you and scores every kilometre you drive, from a quick run across town to a 1,500 km road trip.

Real roads 3D terrain Server-scored
1,500 kmLongest single journey
36 hTo finish a long drive
+200Bonus for a clean run
EarthYour map, wherever roads go
Features

Built on real places

Every route, distance and turn comes from real road data, calculated on our servers. The world around you streams in as you drive.

Real routes

Search any two places and get turn-by-turn guidance along actual roads, or footpaths when you walk, calculated by the server and never guessed on your phone.

Streamed 3D world

Terrain and imagery stream around your position as you drive, so a long trip never means a long download.

Fair scoring

Route accuracy, speeding and collisions are scored on the server, and XP is awarded once per journey, so results are earned.

Progression

Sign in to keep your journey history, collect XP and level up across every drive and every device.

Free drive

No destination, no clock. Drop in anywhere and explore the real world at your own pace.

Garage

Pick your paint in the garage. It follows you into your next journey or free drive.

How it works

Three steps to the open road

01

Choose two places

Search for a start and a destination, anywhere roads connect them. No account needed to look around.

02

Get a real route

The server plots the drive on real roads, up to 1,500 km, and you preview the distance and time before you go.

03

Drive it, earn XP

Follow the guidance through streamed terrain. Signed-in drivers save the result and earn XP on arrival.

Scoring

Every metre counts

Scores are calculated on our servers from how closely you follow the route and how cleanly you drive. Nothing your phone sends can award points on its own.

XP = 50 per finished journey + 1 per 100 m of the planned route you drive + 1 per 20 score points. Every 1,000 XP is a new level.

BaseUp to 1,000 points for route accuracy
Off route−50 per departure
Speeding−20 per event
Collision−100 per impact
Clean run+200 with no incidents and 95% accuracy or better
We're here to help

Questions? We've got answers.

Account help, scoring explained, and how we handle your data, all in one place.